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Updates Again

6/28/2012

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The Tears of Blood Campaign Setting and the Organizations in the World of Ursoule have both received minor edits. 
 
The description of the Feldarin race at the bottom of page 12 of the Campaign Setting was altered slightly, and in the section on The Modern Empire and the Feldarin Orthodox Church beginning on  page 193 now has the title listed for who would be in charge of each Feldarin zone. Sorry, titles only, no names. 
 
The Organizations supplement had gotten out of sequence on its pages. The Table of Contents should now be correct.

 


 
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Whose Stuff Is This?

6/18/2012

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Did some more tweaking on the "copyright" statement, such as it is, that appears on the last page of the Campaign Setting (and in some of the Supplements as well, if they use outside material).
 
I have no idea if the wording is correct. This may get tweaked again if someone's feathers get ruffled.
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Taeshin Weapons and Armor

6/15/2012

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PictureTaeshin War Axe
After taking another look at the Weapons and Armor used by the Taeshin described in the original material, both the Weapon and the Armor sections of the Tears of Blood Campaign Setting were edited today. 
 
The Weapons chart is on Pg. 93, with descriptions of the new Taeshin weapons on Pg. 96.
 
The Armor chart is on Pg. 98, and  descriptions of the new Taeshin armor are on Pg. 99.
 
The descriptive portion of the text on Taeshin weapons and armor on Pg. 218 has also been updated.
Unfortunately, there wasn't quite enough room to shoehorn the cool pic of a Taeshin War Axe by original contributor Skyserpent into the material. Maybe next time.
 

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Tears of Magic - New Spells in Tears of Blood

6/13/2012

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Just added to the files section: Tears of Magic - New Spells in Tears of Blood
 
This is a 54 page PDF with every spell we could find from all the current campaign documents. Many of the spells were part of the original material, though some were just ideas at the time. We have added some new spells from other sources that seem to fit the theme of the setting. 
 
A chart is included listing each spell with a brief description.
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Lock Golems

6/13/2012

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Just a small update: added a description for Lock Golems to the Artifacts & Relics section of the Campaign Setting. Just a short narrative description, indicating that they are "double-strength Stone Golems." The original material did not go into specifics as far as any Stat Block, but there were hints that these brutes were BIG. I can imagine tow of them, one on each side of a canal, either directly pulling a ship through the locks, and operating some massive mechanism (think: Gates of Mordor in the Peter Jackson LoTR movies) that opened and closed the lock gates. 
 
The picture is by "Bearofbadnews," who provided a lot of the original artwork. And yes, it says a thousand words.
 
Enjoy.
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