Thanks for doing this! The PDF looks great!
Wow, this is amazing. I'm in awe. Fantastic!
I was part of the group that worked on the setting, but then was gone from these forums for a while and came back after it got taken down. To have all of this work back, in a nice pdf I can give to my players is... amazing.
This is just... wow.
You have done awesome!! We tried to compile all of the information, but we kept getting conflicts as the original crew were lost due to various life issues, and new people came in with new ideas on how things should be.
All in all, I am sure that I speak for everyone that worked on this when I say that what you have done so far is greatly appreciated!!!
Oh geez, look at that! Great work compiling everything together! Great work, sir!
Wow.....it happened. That's by Jove amazing.....I think I have lots of reading to do.
Impressive! I just wanted to join my voice to the others in congratulating you on a job well done. It is very rewarding to see it all assembled together in one immense tome, which is what I always hoped for it. This was a project I really enjoyed working on, but as time dragged on my attention wandered as other creative projects came and went. I feel it was a very interesting experiment, and the end result is obviously something to be proud of! I admire you putting in the long hours of assembling all
this material and making it presentable.
Thanks for seeing this across the finish line!
I must say, this is one of the better things I had the joy of reading in a long time. This is a wonderful example of what a group of people on the internet can do. Great work!
This is rich and complex. I'm deeply impressed with the project as a whole, with the quality of the work you produced, and the communal thought that went into its creation.
Orrks are perhaps my favourite, and I love your take on Gnomes. Taking somewhat unloved races and giving them a much needed boost of class - nice. I also love the lurking horrors. What would a campaign world be without them? The first thing I look for in a campaign setting is its hooks, and these are great. If I don't get the chance to ever play Tears of Blood myself, I expect one of these days when I GM, the players may find subplots and enigmas leading to draconic necromancy shadowing the earth.
The cosmology and theology is fairly mature, which I appreciate. I appreciate every movement from strict D&D polytheism towards a stronger multiplicity of faiths - in my campaigns, racial religions are just as likely to be focused on mandalas or campfire tales than on a pantheon of racial deities. What you've done feels natural & legitimate, and I like it.
Overall, this setting looks like a majestic place to adventure. Thanks, guys. This is good.
Wow. The effort put into this is astounding. The name seems a lot more fitting and less silly now that I've had time to look at it more closely, and everything else seems to work just fine.